[NOTE: Reel updated Summer 2012.] This reel focuses on my character animation, including clips animated in After Effects, ToonBoom Studio, 3DS Max, Flash, and pencil/paper. I did all the animation, and all art assets were created by me EXCEPT the 3-D model/rig and the "Walking Dead" Comic art assets.


[NOTE: This demo reel was updated Summer 2012.] All animation by yours truly, done primarily in After Effects. Some artwork done by me as well, but most art/illustration was by fellow employees at 8fish, Mindspace, and McCann-Erickson. Includes work for TimeWarner, Verizon Wireless, Lifelock, Sage Accounting, and many others. For additional clips of recent work, visit

3-D Animation Samples

Here are a couple of short clips I animated at work, using a rig that we purchased. The first clip was for a client project; the others were just for fun. NOTE: I only did the animation, all rigging, modeling, lighting, etc were done by others.

And here are a couple clips using models I sculpted and rigged; the first in 3DS Max, the 2nd in Maya. They are based on some 2-D characters we've been using at work on client projects. Clearly, since these are my first attempts at modeling, they aren't perfect, but I think they turned out ok and the animation is nice.

Saturday, January 26, 2013

January 2013 Illustration Update

Here are some of the things I've been working on lately (click on images for a larger view):

First up are a couple of concept images for a series of mini-games I was brainstorming that would teach people about managing stress in the workplace.  Here is the home screen--the messy desk of a stressed-out employee:

If you clicked on an icon, such as the laptop, you would then be taken to a sub-page for that object which contained mini-games or other activities.  For instance, the laptop would have a series of videos that showed the warning signs of stress.  By watching the videos, you would replenish the low battery on the laptop:

I've also been experimenting with some other design styles.  Here's one that I quite enjoyed, very much based in Eastern European animation of the late 50's, early 60's (specifically, "Inspktor se vratio kuci" by Yugoslavian animator Vatroslav Mimica):

Finally, here are some illustrations I did for ITT Tech.  These were for a series of videos discussing the school programs:

Thursday, May 24, 2012

Intel Contest and LumenCache

Here are some images from a video I entered into the "What Does Intel Mean to You?" Contest. My entry shows how Intel's processors allow me to quickly and efficiently visualize my ideas and immediately share my animations with viewers around the globe. No longer limited to pencil, paper, and film, I can take an idea and draw, animate, record, and render it all in the computer, then upload it for everyone to see. Video can be viewed HERE.
I also did a short freelance project recently for a product called "LumenCache." Here is the video, as well as some of the design keyframes:

Saturday, September 24, 2011

Amazon Wireless Contest

I recently won 6th Place in a contest on Zooppa for Amazon Wireless.  The task was to "Create a video, 60 seconds or less, that demonstrates how AmazonWireless eliminates the frustration synonymous with the typical mobile phone purchase path."

The entry can be viewed HERE.

I chose to tell the story as a series of humorous animated vignettes highlighting the frustrations of buying wireless devices throughout history, contrasted with the ease of using Amazon Wireless.  I went for a retro-style, heavily influenced by the 50's Disney cartoons like "Toot, Whistle, Plunk and Boom," and some of the Wonderful World of Disney segments where they look at the history of a subject (music, the moon, world's fairs, etc.).

Here are screenshots [click to enlarge]:

Friday, January 28, 2011

Game Show Animation

At work, I was tasked with creating the characters and backgrounds for a short game show-themed animation for a telemarketing company's website. I designed several different character styles, and the client ended up choosing a 1950's U.P.A.-style design (which was the one I hoped they'd choose anyway!)

For the set design, I went with something kind-of 60's/70's looking, like you might see on "Match Game" or something:

Here are some images:

Monday, April 5, 2010

Whirly Gig

My entry into the Sesame Street/Aniboom "Animate to Educate" contest:
Here are some of the art assets. Art assets created in Photoshop [click on images to enlarge.]:

Production Statistics:

Total Production Hours: 116
AUDIO: 3.4

Friday, March 12, 2010

March 2010 Artwork

Below is a "Robot Monster" claw/foot for a client project:

Here is a background for an animated short film:

Tuesday, October 13, 2009

Recent Artwork

This is a piece of concept art for an animated logo/intro for Seakings Studios. It's supposed to feel like 1930's Disney, like you'd see in a "Silly Symphonies" cartoon:

Here's an illustration of a sea turtle I created for an animated iPhone game. They wanted a fairly realistic turtle design to use over a photorealistic background:

These next three images are concept designs for an animated piece set to Fredrick Douglass's speech "What, to the American Slave, is Your Fourth of July?"

Finally, here are some screenshots from "Chuck Nutcracker," a comedic retelling of the Nutcracker Ballet: